In Delphi, System.Tether is a unit that provides support for the App Tethering library, which is a set of components and classes that allow you to create a connection between two or more applications on the same device or on different devices, and exchange data and messages between them.
To use System.Tether in your Delphi program, you will need to include the unit in your program using the uses clause:
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uses System.Tether; |
Once you have included the System.Tether unit in your program, you can use the classes and functions provided by the unit to access the App Tethering library and perform tasks such as creating a connection between applications, exchanging data and messages, and controlling the connection.
For example, you can use the TTetheringManager class to create a connection between two or more applications, and use the SendString, SendData, and SendStream methods to send data to the other application. You can also use the OnRequestReceived, OnSendData, and OnSendStream events to receive data from the other application.
Here is an example of how to use TTetheringManager to create a connection between two applications and exchange data between them:
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uses System.Tether; var Manager1: TTetheringManager; Manager2: TTetheringManager; begin //Create a TTetheringManager instance in each application Manager1 := TTetheringManager.Create; Manager2 := TTetheringManager.Create; //Connect the two applications Manager1.Connect(Manager2); //Send a string from one application to the other Manager1.SendString(‘Hello’, Manager2, ‘TestChannel’); end; |
For more information about using System.Tether and the App Tethering library in Delphi, you can consult the Delphi documentation or search online for examples and tutorials.
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