To change the size of an object in Delphi at runtime, you can use the Width
and Height
properties of the object. For example, to change the size of a TButton
object named Button1
, you can use the following code:
1 2 |
Button1.Width := 100; // Set the width to 100 pixels Button1.Height := 50; // Set the height to 50 pixels |
You can also use the Scale
property to change the size of an object relative to its original size. For example, to double the size of Button1
, you can use the following code:
1 2 |
Button1.Scale.X := 2; // Double the width Button1.Scale.Y := 2; // Double the height |
Note that the size of an object may also be affected by other factors, such as the layout of the form or the object’s parent container. In some cases, you may need to adjust the layout or resize the container to achieve the desired size of the object.
It’s also worth noting that some objects, such as TEdit
and TMemo
, have a Text
property that can be used to set the contents of the object. You can use the Canvas
property of the object to obtain a drawing canvas and draw on the object directly, or you can use the Paint
event to customize the appearance of the object.
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