To load a 3D model and move it in Delphi FMX, you can use the TModel3D component and the TControl3D class.
Here’s an example of how you can do this
- Drag a TModel3D component from the FireMonkey 3D Components palette onto your form.
- In the Model3D property of the TModel3D component, specify the path to the 3D model file that you want to load. You can use a variety of 3D model formats, such as OBJ, 3DS, and STL.
- To move the model, you can use the TControl3D class, which provides properties and methods for controlling the position, orientation, and other properties of a 3D object. You can set the position of the model using the Position.X, Position.Y, and Position.Z properties, and the orientation using the RotationAngle.X, RotationAngle.Y, and RotationAngle.Z properties.
- You can also use the Scale.X, Scale.Y, and Scale.Z properties to resize the model, and the Opacity property to control its transparency.
Here’s an example of how you can use these properties to move and rotate the model;
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Model3D1.Position.X = Model3D1.Position.X + 10; Model3D1.RotationAngle.Y = Model3D1.RotationAngle.Y + 45; |
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