To change the size of an object in Delphi at runtime, you can use the Width and Height properties of the object. For example, to change the size of a TButton object named Button1, you can use the following code:
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Button1.Width := 100; // Set the width to 100 pixels Button1.Height := 50; // Set the height to 50 pixels |
You can also use the Scale property to change the size of an object relative to its original size. For example, to double the size of Button1, you can use the following code:
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Button1.Scale.X := 2; // Double the width Button1.Scale.Y := 2; // Double the height |
Note that the size of an object may also be affected by other factors, such as the layout of the form or the object’s parent container. In some cases, you may need to adjust the layout or resize the container to achieve the desired size of the object.
It’s also worth noting that some objects, such as TEdit and TMemo, have a Text property that can be used to set the contents of the object. You can use the Canvas property of the object to obtain a drawing canvas and draw on the object directly, or you can use the Paint event to customize the appearance of the object.
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