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  • How do I make sprite engine with TRectangle in Delphi FMX

    In Delphi FMX, you can create a sprite engine using TRectangle components to display and animate two-dimensional graphics (sprites). To do this, you will need to define a custom component derived from TRectangle to represent each sprite, and then implement the necessary logic to manage and animate the sprites. Here is a general outline of…

  • How do I make an isometric game map in Delphi

    An isometric game map is a two-dimensional game map that is displayed in an isometric projection, which is a type of graphical projection that simulates a 3D environment on a 2D surface. To create an isometric game map in Delphi, you will need to create a data structure to represent the map, and then implement…

  • How do I inject a dll in Delphi

    To create a DLL injection in Delphi, you can use the LoadLibrary() and GetProcAddress() functions to load the DLL and obtain the address of the function you want to call, respectively. Here is an example of how you might do this: uses Windows; var H: THandle; Proc: procedure; begin // Load the DLL and obtain…

  • How do I hook API in Delphi

    To create an API hook in Delphi, you can use the HookAPI() function from the JclHookExcept unit, which is part of the JEDI Code Library (JCL). Here is an example of how you might use this function: uses JclHookExcept; function MyHookProc(ExceptionInfo: PExceptionRecord): Boolean; begin // This is where you can add your own code to…

  • Isometric map in Delphi FMX

    To create an isometric map in Delphi FMX, you will need to use the appropriate graphical techniques and APIs provided by the framework. This will involve transforming and rendering the map’s elements in an isometric projection, and handling user input and interaction with the map. Here is an example of how you might approach creating…

  • How can I learn Delphi

    Delphi is a programming language and integrated development environment (IDE) for building native Windows, macOS, Linux, iOS, and Android applications. To learn Delphi, you can start by downloading and installing the Delphi IDE on your computer. From there, you can take advantage of the built-in documentation and tutorials to learn the basics of the Delphi…

  • How do I make multipoint collision in Delphi

    In Delphi, you can create multipoint collision detection by defining a data structure to represent each object that can collide with other objects, and then implementing an algorithm to check for collisions between pairs of objects. One approach to implementing multipoint collision detection is to use a polygon as the shape of each object, and…

  • How do I calculate distances in Delphi

    To calculate the distance between two or more objects, you will need to use a mathematical concept called the Euclidean distance. This is a measure of the straight-line distance between two points in a two-dimensional or three-dimensional space. To calculate the Euclidean distance between two points in two-dimensional space, you can use the following formula:…

  • How do I use Websockets in Delphi

    WebSockets are a technology for creating bi-directional, full-duplex communication channels over a single TCP connection. They are commonly used for real-time applications, such as online games, chat applications, and streaming services. If you are using Delphi, there are a few different options for implementing WebSockets in your applications. One option is to use the WebSocket…

  • How do I use YARA rules in Delphi

    To use YARA rules in Delphi, you will need to use the Yara unit, which is part of the Delphi YARA library. This unit provides classes and functions that allow you to compile, match, and manipulate YARA rules in Delphi. Here is an example of how you might use the Yara unit to compile and…